Archive for the ‘Instance Farming’ Category
So now Hallow’s End is over and we farmed Healess Horseman’s Mount nearly every day in a fixed group with alts and friends. We farmed it about 10 days with 20-40 kills each and the the Scarlet Monastery Graveyard looked like this:
There were like 30-40 Sinsiter Squaslings and Hallowed Helms, lots of Helms, Swords and Brooms but not a single “The Horseman’s Reins”. Got to love RNG!
On Tuesday evening I decided to try to see how I could do in Molten Core on my Paladin. While some bosses seem to not be a real threat, Gehennas and Golemagg turned out to be somewhat tricky. It took me 3 hours to clear the whole place and a fair share of deaths to get the proper strategies for each boss, but in the end I managed ot get everything down.
To make the run perfect I got the achievement and the Eye of Sulfuras in the first run – I am such a lucky guy!
The past weeks I haven’t been very actively updating since the heroic modes of Call of the Crusade became available. Basically we farm Ulduar 10/25, VoA 10/25, ToC 10/25 normal on Alt and Main Characters.
The bright side of it all that we get, including the Heroic Daily, 79 Emblem of Triumph per reset and most of us have the T9 4 piece bonus now and we can hopefully get Anub’arak on 25 (heroic) soon.
Pirate Day has started so you might like to visit Booty Bay and talk to Captain Demeza next to the Horde Flight Point on top of the Booty BayBank for “The Captain’s Booty” which is required for “What a long, strange Trip it’s been!“. You’ll get a 12 hour Buff to look like a pirate!
Also tonight the Brewfest will start. There are lots of Achievements and dailies to do, especially to farm the mount in BRD. If you want to do me a special service do a /spit on Ipfelkofer Ironkeg at the Ironforge Brewfest, trust me he deserves it!
If you want a full sumamry of dailies and things to do at the Brewfest you might like to check out WoWhead. In any case don’t forget to move your alts to BRD to farm Coren Direbrew over and over for his mount! I’ll give more information tonight, when we started. Last Year’s farming looked like this:
As each 2 months it is time for the Total Gold Acquired (tga) summary. I’ll list up the Characters and the niches they are earning gold with.
Daisan, Level 80 Paladin
This one started out as Alternate char to farm old instances (mostly to farm Zul’Gurub for Mounts). For that reason she has “high looted gold” (considering she is a newb Level 80).
Daisan is also selling old enchanting materials (Dream Dust, Illusion Dust, Greater Eternal Essences, Large Brilliant Shards and lower), popular glyphs, cooking recipes and the like.
TGA: 54127g
Exorial, Level 80 retired DK
This char was planned to become what Daisan is now. An alt to farm zg, etc … But I found DK’s realyl unflexible and not fun to play, so I retired her as soon as she hit 80.
Exorial is selling epics, blues, profession recipes, basically everything that costs high ah fees.
TGA: 80350g
Slanty, retired Mace Rogue
Slanty is my Scribe. He is selling nothing but glyphs ( 34.50g bid & 39.50g buyout) and all inks ( 5.25g & 5.75g).
TGA: 77418g
Gregorius, paused Warlock
Arcane Dusts and Infinite Dusts are his only business.
TGA: 69015G
Myrddin, World’s Best Enhancement Shaman (just kidding!)
As you can easily see Myrddin is my Main Char. With 46000 g looted and more dailies than on the other characters. We used to farm Kazzak, Doomwalker, Magtheridon, Outdoor Dragons, Zul’Gurub, Ahn’Qiraj, Onyxia, Karazhan and the like to get our looted gold up fast.
TGA: 80945g
Finewares
Finewares was my original sales character. I prefer to have sales on other characters than my main to avoid the whispers of players that want you to sell stuff cheaper, etc. But at one time Finewares just had no more capacity for all the materials. right now he sells only Greater Planar Essences and Greater Cosmic Essences.
TGA: 90131g
Myrddin, V2!
Magtheridon seems to be a pretty good sales test environment. High Population PvE, highly PvE advanced Realm. I started this Orc Shaman about 1.5 years ago. Secretly I would like to reroll another Shaman as the old Myrddin gets somewhat old, but I’d never leave Borked Guild, the best Guild in the world! So he ended up as Test Char for crazy AH Tests. I hardly pla yhim anymore though, so there is hardly any profit worth mentioning. He sells everything mentioned above, enchanting materials + glyphs.
TGA: 64455g
Summary: At September 09 I am at roughly 516 441 total gold acquired since the introduction of the achievement system. This is roughly 120 000g more since July. Don’t forget 300 000 auctions posted since 3.0 translate into 100 hours spent alone to retrieve mail in the best possible case, due to the 50 mail per 60 seconds limit.
There are several posts about the strategies used to get this done in the earning gold category. More posts to cover all aspects of my moneymaking will follow as I have time to write things down. I am sure you’ll find some useful advice or some tipps for your own auctions!
An instance that I particularly like to farm for gold are Ruins of Ahn’Qiraj. At level 80 the level 60 raid mobs do not really pose any threat and make a quick run quite lucrative.
A typical run takes about 45 min and averages about 250 gold profit, even if you just vendor all the drops you find. Here is a little screenshot from this afternoons AQ 20 run.
As you can see there is not so much gold from bosses, but the real goodies are the skillbooks for the Level 60 abilities that drop 1-2 per boss and can be vendored for 10g each. In addition, I just vendor the Blues/Epics since the value of shards is not worth disenchanting.
Further interesting drops are recipes/formulars that sell for huge prices on AH. For example the Blacksmith Patterns from Moam go for around 80g each.
Now about the mobs, here is a small list of tips that might make your gold farming a little easier!
Trash
Trash you should avoid are the Oozes, when they are low on hp they swallow you and regain hp while you lose yours … until you die … except if you have some dot that will outdamage its heal. It is best to avoid them and basically you only need to kill one if you are going for Buru.
You need to clear the anubisath trash before Ossirian. The anubisath guardians may cast meteor which hits for 10k+ damage. However there are some ways to reduce the damage taken. The damage is split by all targets it hits … if you have a pet out you only take half damage. You can resist a lot of the damage, since they are only level 62, but some kind of fire resistance is highly effective, too.
Kurinnaxx
Kurinaxx is the first boss inside. He has 2 abilities that can be quite annoying.
- Mortal Wound, an cleave attack that reduces healing taken by 10% and stacks up to 100%.
- Sandtrap, spawns under a player and if he doesn’t move out reduces his chance to hit by 75% and silences for 20 seconds
The trick to do this solo is to use your cooldowns early, try to be at a high percentage of health when you are at about 70% healing reduction and try to outlive his hits. Once healing reduction hits 100% it resets to 0% and you can heal up.
At 30% he enrages and hits a bit harder.
Also if you continually move backwards then sandtrap will not hit you and is no threat.
General Rajaxx
Before starting the fight, make sure that the reinforcements from Cenarion Circle, Lieutenant General Andorov and his 4 Kaldorei Elite, come to help you. If you defeated Kurinaxx close to General Rajaxx they might not appear and you may need to ride back to the stairs leading down to Kurinaxx.
Lieutenant General Andorov will provide 200 hp/3 sec and an 10% haste aura (amplify magic can increase the healing)
Some people like the fight, some hate it. Since I am a friend of zerging down hordes of mobs I really enjoy this part as 7 waves of thrash come and you are to defeat them.
The 8th Wave is General Rajaxx himself. It is all tank and spank, just that his thundeclap reduces your current by 50%. do not forget to loot the corpses of the officers as they sometimes have some blue items that vendor nicely.
Moam
Moam is pretty easy to solo. If youa re a mana user he will drain 500 mana each few seconds, so you might like to avoid high mana spells and focus on your mana regeneration.
If you kill him too slow he will spawn 3 Elementals that do arcane explosions, but the elementals are only level 62 and will miss a lot with their spells. You can continue dps after you killed them.
Buru the Gorger
I am skipping Buru the Gorger because the fight takes forever, he will always chase you and thus you will not have a lot of time to actually dps the eggs that will blow him up and make him vulnerable. Definitely doable, but it takes a lot of time. If you are going for it, make sure he does not hit you, the eggs have a nice blast radius, because his hit will place a stacking dot on you which can kill you fast.
Ayamiss the Hunter
I am skipping Ayamiss aswell. the first phase is an “air phase” and as melee that sucks. Actually haven’t even tried her as enhancement shaman or paladin.
Ossirian the Unscarred
The Ossirian fight is quite fun. He is very strong and hits for about 3-4k, if he is not weakened. If you look around the area you will notice that there are prisms on the floor. You click them when Ossirian is close he will be weakened for around 30 seconds and also become vulnerable to certain schools of magic.
Basically you pull him on mount to the first prism and then you need to locate the next prism and move him there.
He casts a cyclone spell on you, but it will break on first hit. It is just an issue if you aren’t soloing him, because he will cyclone the tank and go for second on threat, which means the tank will be cycloned for the whole duration.
Summary:
If you are getting used to the instance you can easily solo it in less than 1 hour, making it quite profitable, depending on drops. An easy 500g each week.
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