While Deathwing is going to break lose and tearing Azeroth apart the coming Cataclysm will bring many improvements for us Enhancement Shamans. Patch 4.0.1 will include many class changes while the world changes – the actual cataclysm will come live with patch 4.0.3 at a later date.
In a nutshell we get to choose more utility, get some glyph and ui enhancements which make the class more fun to play. Many changes are also coming statwise, many buffs get spread to more classes and we will get many changes to our Totems.
Keep in mind that patch 4.0 is tuned at level 85 characters and not 80. Enhancement Shaman felt a bit awkward to play at the start and Unleash Weapon (Level 81) will strongly effect the class.
When 4.0 comes life you should visit your trainer as soon as possible. We will lose some abilities, for example to cleanse poison and disease, while we also learn some new skills. For example Primal Strike (for leveling up, shares cooldown with Stormstrike), Cleanse Spirit (remove curses), Healing Surge (a new heal), Bind Elemental (cc for elementals), Totem of Tranquil Mind (30% less casting time loss on damage), Mail Specialization (+5% primary stats, while wearing mail), Ghost Wolf can be used indoors and last but not least mastery.
Here is a link with all Shaman Abilities on Wowhead.
The next best thing to do is to fix your talents. Beginning at level 10 you will be able to choose a talent tree (is there any other choice than enhancement?). You will receive a set of basic abilities right away and the other talent trees will not unlock before you place at least 31 points in your primary tree. Here are the Talents you get right away.
A totemic warrior who strikes foes with weapons imbued with elemental power.
We have 35 talent points to spend at Level 80 (actually 79) and these are talents every enhancement should take.

Glyphs leave you with similar choices.
For now the best dps glyphs seem to be:
My personal favorite Major Glyph is the new Lightning Shield one (“Your Lightning Shield can no longer drop below 3 charges from dealing damage to attackers”). Using this Glyph your Lightning Shield can only expire or be dispelled, but it never runs out of charges for dealing damage and will remain at 3 orbs for Enhancement Shamans.

This and the new power aura like spell alert for Maelstrom Weapon make the class much more fluent and fun to play.
Our Mail Armor has no longer Attack Power, Armor Penetration or Intelligence stats. We do now get 2 Attack Power per Agility and a 5% bonus Agility if all our gear is Mail Armor. the following new abilities will help to manage our mana anyhow.
There is also an undocumented change. On Beta Enhancement Shamans have a lot of passive MP5, think it was around 600 mp5 in combat at level 80.

There is a lot of discussion about proper gemming for 4.0 and reforging. Lets look at the stats.
Attack Power gems will be turned into Agility, Spell Power gems into Intellect, Armor Penetration to Critical Strike Rating. Hit rating will become a blue gem.
Haste will no longer become our most important stat, since less abilities benefit from it. Haste will be in line with critical strike rating which also seems to be less important than pre 4.0. Our new abilities (especially Stormstrike) provide a good base crit and we are already struggling with the crit cap.
However Agility seems to become a very good stat for us, since all our damage abilities increase by it.
It is not really known how effective Elemental Mastery will turn out. Guessing from the tests I have done on Beta it looks quite promising, basically replacing the spell crit damage bonus, that we can no longer get.
The loss of 100% spellcrit bonus damage reduced the importance of our spells until we reach high level of mastery rating. I am not sure if Lava Lash or Stormstrike win the priority queue. They both proc Lightning Shield while Stormstrike also places the +25% spell crit debuff on our target.
This debuff will help to get spell crits and thus Elemental Devastation, which again keeps our melee crit up. Fortunately due to the long cooldown on both abilities it doesn’t really make a big difference.
Delaying Lava Lash 1-2 seconds can also help making sure that we will have enough Searing Totem stacks on our target to make it our biggest nuke.
The Stormstrike debuff reads: “granting you an additional 25% chance to critically strike that enemy with your Lightning Bolt, Chain Lightning, Lightning Shield, and Earth Shock spells for 15 sec.”
Lightning Shield will keep itself up so we only have Shocks and Lightning Bolt to assign a priority to. The outcome should be quite obvious ![]()
This will make the class much less tedious to play than it feels at time on live.
The changes to the UI in 4.0 include a Power Aura like Icon that pops up for a few seconds once you got 5 Stacks of Maelstrom Weapon and looks like this. Pew Pew Lazerbeams!!

Bizuri’s Totem of Shattered Ice, like all other totems, has been changed to provide primary stat/stamina/haste/crit and should be replaced with Totem of the Avalanche.
Totem of the Avalanche
Binds when picked up
Relic Relic
+51 Agility
+77 Stamina
Red Socket
Classes: Shaman
Requires Level 80
Item Level 264
Equip: Improves critical strike rating by 34 (0.74% @ L80).
Equip: Improves haste rating by 34 (1.04% @ L80).
Feral Spirit’s cooldown has been reduced to 2 minutes, instead of 3 and its duration has been reduced to 30 seconds. While this hampers our solo abilities quite a bit, it might even improve our raid dps on short fights.
Feral Spirit
12% of base mana 30 yd range
Instant cast 2 min cooldown
Summons two Spirit Wolves under the command of the Shaman, lasting 30 sec.
I have put sample video together, showing some of the talent ui, glyph ui, new spells (up to 85), and power aura in action. If you are curious take a look at it. The video is in 1080p, so you can choose fullscreen and higher quality and read the tooltips.

In case I forgot something, you have questions or want to express your gratitude, leave a comment below. Thanks for reading.
On a sidenote, something that keeps me baffled on Beta is that one one side we can unleash wind and fire, even get a fire damage debuff on the target, but have no ability that will actually consume it. It would be awesome if Lava Lash would make use of this, which it doesn’t at the moment.
With the recent change to Relentless Earthsiege Diamond, i.e. requiring more blue gems than red, how are you gemming to get more blues? Purple gems don’t work because they count as both.
Blizzard said they wanted to revert the meta changes, that this would require a patch though. Hence I am using the melee haste meta meanwhile.
Yo, are u going to update this to 85 guide eventually (hit ratings etc. etc.) or do you alredy have one? it would be really shame if as great guide as this would be outdated so soon.
I’ll update as I find time
thank you for doing this. It has helped me alot. Question though,
what is the deal with ancestral resolve and would it hurt to put a couple of points in that?
Thank you for your help!
We do not cast spells. All our spells are Instant.
Hey im a still a bit new to enchanment shamans but it seemed liek the easiest move from my lvl 80 fury warrior. I have him at level 80 now and im wondered since cant get a straight answer from really anywhere else and im sorry of this sounds like a noobish question…how do echance. Shammys do in raids and heroics? everything i looked up only talks about elemental shammys. and whats better from them? the single target or aoe? id love to see an answer soon. This blog has been otherwise very helpful to guiding my shammy. i enjoy playing him 10 times more then my warrior. again thank you and i hope to hear from you soon
Well Unleash Weapon, you will get that at level 81, is a major boost to enhancement. I have been a big bonus to groups, doing decent damage and being able to offheal these “oh shit!” moments. We can play our utility so nice, realyl love enhancement atm. It is not about who does best dps … play what you prefer.
Hi everyone. I thought I’d stop by the new enhance guide and drop off my newest Cata enhance macros. While thiese don’t contain everything you may ever need them… They have enough functionality that they perform within 3% of any rotational addon you may use.. and I urge you, if you use these or doubt them, to verify that claim and compare them… That being said, I created these to simplify the rotation so that I could pay more attention to what’s going on in the game vs what was going on on my spellbar.
Macro 1:
#showtooltip
/castsequence reset=10 Lava Lash,Unleash Elements
/startattack
/use [nomodifier] 10
/use [nomodifier] 14
/use [nomodifier] 13
Macro 2:
#showtooltip
/stopcasting
/castsequence [noworn:Shields]reset=6 Flame Shock ,Stormstrike,Earth Shock,Stormstrike,Lightning Shield,Flame Shock,Searing totem,Stormstrike,Earth Shock,Stormstrike,Lightning Shield;
Really, the only things you need to manage outside of this are feral spirit and your LB/CL. Rotation at that point becomes extremely trivial. Push Macro 1 whenever it is off c/d and otherwise 2, LB/CL on 5 stacks. Congrats.
Currently these macros are only designed to work with Searing Totem which does NOT take advantage of fire nova. I personally use an additional set of macros which is controlled by a changeactionbar command on magma totem for AOE pulls, but since these macros are more useful for starters, I won’t be posting that at this time.
I hope you find these useful, have a great Holiday Season!
Im easily confused when it comes to macros. For both macros how exactly do I setup what’s in the brackets and like what spells go in the bracket? Sorry guys im a noob wwhen it comes to macros lol.
Here is an example macro, just type /macro to get the window open. Then select “New” macro, enter a name and use the red “?” as icon, then it will change to the next ability that will be used.
If you want to know more about macros and conditions, that will be too much for this site, but fortunately the WoWWiki has a an excellent guide.
Kind regards Brovie
Hi, whats the hit cap at level 85 for enhance shamans ?
17% spell hit (16% if you are Draenei)
Hi. Thanks for taking the time to write this guide. Any chance you could give us a clue about gearing in cata? Even with reforging I haven’t found anything to replace my ICC gear so far.
In Deepholm you will start to replace even your ICC hc Loot with quest items. As rough guide: Agility > Mastery > everything else. Of course you want 26 expertise and 17% hit first.
Ello am i correct if say that you need 1740 hit on orc to be hitcapped at 85?
We need to be capped for Spells, 1742 hit rating (check the spell stats) or 1639 for Draenei.
aye just wanted to check and make for sure hehe insane amount tbh
Kind regards brovie
Ye, I did not pay attention to it until I got a fair amount of epics
No need to gimp yourself if you try to meet caps too early.
just wanted to know your guys otation to see if i can get anything else out of my characters if am doing it wrong.
any suggestion for BiS trinkets from heroic atm?
well must say getting the cap isnt that hard thought it would be harder. Btw got a qstion about enchanting should i take mastery over agi on enchant?
And for the rotion qstion ive been using the macro’s for over a week now and thay are working pretty nice facerolling dps atm
you can find it a bit up in the forum .
And for trinks im using Grace of the herald atm and skardy’s grace seems to work pretty nice. But you should farm rep for the epic trink thats the bis atm .
Kind regards brovie
Hey there. Thanks for a great guide. I always played resto shaman and now i finally thought of trying something new. There is only one thing i could ask of: What is the prime rotation for singe-target dps – and is the macros that Komando linked, optimal to use? Happy newyear to all of you, and thanks for the help again.
Calibra.
do you use double windfury wep or windfury/ flametongue i couldnt tell in the video
Windfury/Flame Tongue
Awesome Work.
TYVM
I usually at the top of dps beside hunters – if not second in my 25 mans. Using a cast sequence macro is lazy lol. Enhancment shaman is so much fun with ll the buttons.
Hey does spell hit rating and melee hir rating are the same when you increase them? are they even with each other cause i have 16% melee hit
You need 17% spell hit, just scroll a bit down on your char screen and you will find your spell hit.
Hey Ya’ll! i’ve been reading all the post’s and i cant seem to find anyone regarding PvP hit cap for Enhancment Shamans… Any idea what that is?
i just noticed on my shaman, that even tho my special attacks are all 0,00% chance to miss, against level 85 mobs i have a 12% chance to miss with normal attacks. does this mean i need more tha 8% hit after all? i thought all melee was 8%, and im currently at 11%… could really use some advice in regards to this, thanx
Hiya, good question!
We only need to hit the +spell hit cap (17%) to make sure all our spells hit. after that you gain more from other stats than from hit. +hit is not totally useless, but you gain way more dps by increasing mastery for example.
Hey man do you know what the best wep enchants are atm. I pvp only and right now am running double landslide. However i went on the arena ladder and almost everyone was running avalanch or hurricane. IDK if thats because landslide is unaffordable for them right nor or not, but i was hoping you’d know what is better for pve at least and then i could go from there. Thanks ahead of time!
I am not really strong in PvP. I suppose Landslide wins by far though, unless they prefer avalance for additional more reliable/stable damage. Personally I’d go for Landslide.
hay dude in reference to that avalanch is buffed heavly by our mastery i personally like one of each ava / landslide but avalanch is like 1300 per wep per 3 hits average *
**Hi everyone. I thought I’d stop by the new enhance guide and drop off my newest Cata enhance macros. While thiese don’t contain everything you may ever need them… They have enough functionality that they perform within 3% of any rotational addon you may use.. and I urge you, if you use these or doubt them, to verify that claim and compare them… That being said, I created these to simplify the rotation so that I could pay more attention to what’s going on in the game vs what was going on on my spellbar.
Macro 1:
#showtooltip
/castsequence reset=10 Lava Lash,Unleash Elements
/startattack
/use [nomodifier] 10
/use [nomodifier] 14
/use [nomodifier] 13
Macro 2:
#showtooltip
/stopcasting
/castsequence [noworn:Shields]reset=6 Flame Shock ,Stormstrike,Earth Shock,Stormstrike,Lightning Shield,Flame Shock,Searing totem,Stormstrike,Earth Shock,Stormstrike,Lightning Shield;
Really, the only things you need to manage outside of this are feral spirit and your LB/CL. Rotation at that point becomes extremely trivial. Push Macro 1 whenever it is off c/d and otherwise 2, LB/CL on 5 stacks. Congrats.
Currently these macros are only designed to work with Searing Totem which does NOT take advantage of fire nova. I personally use an additional set of macros which is controlled by a changeactionbar command on magma totem for AOE pulls, but since these macros are more useful for starters, I won’t be posting that at this time.
I hope you find these useful, have a great Holiday Season!**
Extremely helpful. looks like it pretty much maximizes the dps. if anyone finds tweeks, proven please, please let us know.
BTW, i was having trouble on dummy staying at 10k,now im getting 11k consistantly with no buffs, no wolves, no eles, and no hero. so very good macros. also landslide in EnhSimGui shows to have about a 200dps boost. but for cost effeciancy, unless your a rich mofo, at least on my realm, avalanch is fine. cost me almost 20k for 1 landslide, will be another 20k soon for the second. also think about going tailoring for the back chant, chance to gain 1000 AP. that will give you 3 procs to gain 3k AP total, will boost your DPS dramatically, by about 1-2k depending on the chants you have now. GL and please post any other findings.
Macro Broken Now after 4.0.6, is there a way to fix it?
Edit: Sorry that wasent specific enough after 4.0.6 macro #2 dosent cast lightning shield ,Searing Totem or Stormstrike. I up’d the castsequence reset to 8 and that seamed to fix the Stormstrike problem but the other two are still not working for me. Thanks for all the great work.
I am not the Author of the macro, and looking at it I would not use it. Atm I use
1) Stormstrike
2) Lava Lash
3) Unleash/Flame Shock
4) Earth Shock
5) Lightning Bolt
Even if you disarmed/silenced you have buttons to press without getting stuck on a long castsequence macro. Flame Shock can easily be cast right after Unleash Elements.
Lol, I like that you reposted MY macro without credit and then when it breaks toss out that info. Yes, this macro seems to be snagging as of 2/8/11 4.0.6. Currently working on solution
@Kommando
Your macro? Please elaborate
Edit: I suppose you are referring to Sickinger Arthas who posted the same macro as you did on 2010/11/01 at 04:43. Was for a second thinking you were referring to the macros on this site posted by me (Myrddin). They have been up and updated since I started to play Shaman/Rogue in 2005
I’d not use the macro you posted since a silence or disarm may render the whole sequence stuck for some time. However I do understand that other players may find them useful.
Yeah, was referring to Sickinger’s c/p. My macro is pretty garbage for pvp. I’d never suggest it b/c of what you said (disarm=worthless macro).
help us komando. wtb update of your macro. ty
I had to remove /stopcasting from all my macros using a castsequence then they worked again.
Dear slant,
Please spare some time to update your enhancement shammy guide even if its periodically. this always been helpful to every enhance noob including me and if it was up to date that would be much better.
Best regards,
Your secret admire.<3
There was an update to the trinket Unheeded Warning for patch 4.0.6 the trinkets changed from 10% melee damage to a flat 650 melee damage.
With this change does it beat out our two BiS trinkets? Fluid death and Darkmoon card: Hurricane?
@Tornadofang
I am not really sure. Enhancement Shaman discussion seems pretty much dead everywhere. You read different stuff where you go … I have unheeded warning and some quick tests did not show significant higher Stormstrikes, Lava Lashes with its proc running. I am not sure if it works at all.
Also I prefer proc trinkets that benefit all our attacks, like Essence which gives crit to melee, spells, wolves, totems rather than only to autoattacks. I have Darkmoon Card Hurricane, but am not using it.
Thank you so much for this. I loved playing my enhance shammy during RotLK but quit playing for awhile when cata came out. Now that i’m coming back i was sooo incredibly lost w/ all the changes. Thanks for making it easier for me to dive back in to some serious skull crushing skills <3
Great job everyone working on this web-site. All the info learned here will be putt to good use. Thank You so much.
Keep-up all the good work. Thanks, Zeshy
am wondering,, is elemental precision better than reverberation?
@Enhale
Well, ask yourself this. Even with 6 seconds cooldown, are you able to use shocks as soon as they come off cooldown? I usually have more important buttons coming up at the same time. From my understanding reverbation and elemental precision provide the same dps boost, technically. But only if you can make the use of 5 sec cd’s … but in many cases you dont shock each 5 seconds, hence precision as “passive damage” and some spell hit rating even will come out top.
i can see ur point.. thanx slant..
Heya slant. So i was reading a forum on EJ’s were a guy had posted something similar to your guide above. But he suggested windfury glyph over feral spirit glyph. Just wanted your input on that to see both sides of the argument. I figured I’d ask something since Blizz changed windfury from 2 extra swings to 3!
Here’s that in depth forum link
http://elitistjerks.com/f79/t113391-enhancement_bis_gear_set_up_discussion_4_0_onward/p3/
@Tornadofang
It is always a matter on how much dps difference it is … If you are doing normal modes, etc you may end up better with windfury … but … due to spirint hunt wich will heal you 150% of spirit wolf damage the feral spirit glyph is the one of my choice in heroic modes. It will help a lot in phases of high incoming damage, especially when healer mana is an issue like it is atm on many fights. Being dead won’t help the encoutner at all, hence I’ll go stick with feral spirit.
When I click on the talent calculator links, I only get the calculator, not the build.
I have to agree with the feral spirit glyph. There is an insane amount of damage in heroics, and you will need any and all self heals you can get, whether it be direct or passive, if you hope to stay alive through certain encounters.
So i just went from resto to ehen and i just want to know what stats should i focus on i mean i see some people qith 24k mana and well mine is at 74k and i feel like im doing something wrong lol.
@Linktopast
Even thought the guide was written for level 80′s its basics are still true … if you are having more than 25k mana then indeed you are doign something wrong … none of our good gear has int on it. try some agi mail isntead and for the rest follow the advice above … gem all agility -> reforge to hit and expertise cap -> as much mastery as you can get.
Hi pls can u help me with gems (socket)
@BUdzsham
It has really been explained above, Gems = Agility …
thx .. beceouse i test intelect + spell power and mydmg is 15k in pvp
@BUdzsham
This post is about Enhancement Shamans, they get Spellpower from Attack Power through Mental Quickness.
Thx u